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About Me

 

I'm graduate student from Media Design School in Auckland, New Zealand. I received my Bachelor's in Creative Technology, focused on the creation of video games and all other facets it intails to create video games in the market place today and in the future. 

In my Final year me and my team of artist and programmers submitted our final year game project to CG Student Awards from Autodesk and received 3rd Place in the world for best student game.

 

 

Modeling and Texturing Software knowledge:

 

 

 

 

 

 

 

 

 

 

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Game Engine Knowledge:

 

A basic understanding of using these tools as an artist to use and playtest assests and game concepts.

 

 

 

 

 

 

 

Documentation Software Knowledge:

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